My idea for the platormer proposal game has to do with magnets, the character is a magnet and/or has a magnetic suit. and because he/she's in the suit they cant jump because theyre too heavy. So they have to use the changing properties of the suit to jump and get around the level.
In the first part of the lv, the playable character has to get the coin by being the opposite charge of the magnet to pulled up. then the character needs to change their polarity to be the same of the second magnet to be pushed up by the magnet. then I took this idea and made it more advanced and the stakes a little higher. they have to float over the magnets by changing their polarity one after another to float or they will be stuck to the magnet.
and they have to change their polarity to be attached to the magnets on the wall. and then repeat it but with a higher stake.then the player must jump and float over the 2 magnets with a broad timing aspect.Then the explanation of enemies of enemies happen, which you can get through by shocking them at the right moment. theres also the first electromagnet which super charges the player and throws him through the enemies, defeating them.
After this the final room where I tried to twist and raise the stakes even higher. the first big challenge is to get attached to the rotating gear. and then use the super charged magnet to strengthen the charge with a time limit to get to the end of the level.